Grid Sports · Pen & Paper Golf Game
Roll the dice twice per hole — once for your tee shot, once for your approach. This isn't a pro sim — it's a Saturday morning round with your buddies where someone loses a ball in the third hole and claims it "probably didn't count." Scores run high, bogeys are expected, and making par feels like a win. Simple enough for a napkin, humbling enough for 18 holes.
The Cards



Rules
Roll the die for your tee shot. Your result sets your position on the hole. Fairway and rough are safe — sand, water, or out of bounds add +1 stroke. Land in the birdie zone and you're already −1.
Roll again for your approach shot. Rough, sand, or trees = +1. Water or out of bounds = +2. Birdie = −1. Eagle = −2. Bold rolls get rewarded — and punished.
Add both roll adjustments to par for the hole. That's your final score. Write it on the card and move to the next hole.
Work through all 18 holes, tallying strokes as you go. Lowest total score wins — but don't sweat a big number. Breaking 100 is worth bragging about. Breaking 90 and we want to hear from you.
Each notebook features holes from one legendary course — Wisconsin or Georgia. Fairway, rough, and hazards laid out on a grid. Don't expect to shoot even par. This is a weekend hacker's game — double bogeys happen, the occasional birdie feels amazing, and that's the whole point.
Grid Golf puts real hole layouts on a page. Two rolls per hole. Add the adjustments to par. Eighteen holes total. Lowest score wins — but nobody's really winning this one.
The notebook ships to your door. Two dice are all you add.
FAQ
The Full Lineup
Physical Notebook · Ships to You · No App Store Involved
Grid Golf ships as a physical notebook with all 18 holes from your chosen course. Add two dice. That's it.
Order on AmazonOr grab the full collection — all 11 games.