Grid Sports · Pen & Paper Basketball Game
Thirty teams, real 2025–26 ORTG data baked into every card. Each team gets twelve rolls — red die for column, blue die for row. The number in the cell is the points scored on that possession run. Better teams have higher floors. Rebuilding teams have wildcards. The rebuilding team doesn't know it's supposed to lose.
The Cards



Rules
Each player picks a team card. Thirty teams, real 2025–26 offensive ratings baked into every grid. Better teams have higher cell averages. Rebuilding teams carry wildcards — the 13 cell doesn't show up often, but when it does it can flip a game.
Each team gets twelve rolls. Red die for column, blue die for row. The number in the cell is the points scored on that possession run — a grinding 7 or a peak 13, depending on who you picked and how much you believe in the process.
Work through all twelve rolls for one team or alternate teams. Add all twelve point values. Record each roll and running total on the scoresheet so you can watch the lead swing.
Higher total wins. Tied after twelve? One sudden death roll each — high die wins. Re-roll if it happens again. This league doesn't do draws. Better teams have higher floors. The rebuilding team doesn't know it's supposed to lose.
Every team card in Grid Basketball is built from real 2025–26 offensive rating data. Better teams have higher cell averages — contenders run hot, rebuilding teams run cold but carry wildcards.
Roll twelve times, add your total. Higher score wins. The difference between a top offense and a rebuilding team shows up on every possession run. The rebuilding team doesn't know it's supposed to lose.
The notebook ships to your door. Two dice (one red, one blue) are all you add.
FAQ
The Full Lineup
Physical Notebook · Ships to You · No App Store Involved
Grid Basketball ships as a physical notebook with all 30 team cards. Add two dice. That's it.
Order on AmazonOr grab the full collection — all 11 games.